Luckily, the world of Inside is one of the most attention grabbing ones I've ever played in. Playdead, has released a game called Inside which appears to have a similar format to Limbo - dark graphics, gloomy soundtrack, and, in the trailer, a lone character peering in at the people moving in a stiff and zombielike manner around a factory. Inside is never too hard if you take your time and explore every inch of the world. Popular 2010 Playdead indie puzzle platform game. The levels/puzzles aren't bad necessarily but they grew tiresome compared to the exciting chases and narrow escapes of the platforming sections. Pushing and pulling blocks makes up the majority of puzzles which range in difficulty from "amateur hour" to "duh, I should've noticed that immediately." The only aspect of gameplay that remotely rubbed me the wrong way was the emphasis on swimming in the later sections of the game. Aside from moving across a gorgeous 2.5d world, you'll only be jumping or grabbing objects. If you've played Limbo, Playdead's previous game, you'll be familiar with the gameplay. By the time the final act begins you'll see one of the most " what the heck" segments of any game you've ever played, I guarantee it. Though things wrap up by giving very little in terms of answers, the story is still kicking around in my head and I'm trying to make sense of what exactly happened. There are tastes of political intrigue and each of the varied environments tell a story without saying a single world. There are no motivations, no explanation, no back story, there's not much to obviously tell you what's happening. The main boy you play as is mostly just a catalyst for the player.
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